Draw3dMouse() - Should This Not Work?

Blitz3D Forums/Blitz3D Programming/Draw3dMouse() - Should This Not Work?

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Oops, missed Ross in middle there. I'm using ClearSurface because I use it in my single surface sprite and entity system. In that context, it's considerably faster to rebuild than to manipulate. In the context of a single sprite though, you may be right. I'll check on that.