Draw3dMouse() - Should This Not Work?

Blitz3D Forums/Blitz3D Programming/Draw3dMouse() - Should This Not Work?

I've got a 3D mousepointer going with FONText.

If you intend to use camerazoom on your main camera, then you'll find you'll get into all sorts of bother trying to get the HUD to work on the same camera.

Set up a dedicated camera for the HUD and do it that way. Place it miles away from your game area, pointing the opposite direction. You'll find it'll render just as quickly as if you were using a single camera.