Thanks.
But, why does this not work? All I see is a thick green line in the middle of the screen.
But, why does this not work? All I see is a thick green line in the middle of the screen.
Graphics3D 800,600,32,1 SetBuffer BackBuffer() ; Create camera camera=CreateCamera() CameraProjMode camera,2 ;lights light=CreateLight() AmbientLight 255,255,255 ;ground Global ground = LoadTerrain("art\ground_hm.png") Global groundtex = LoadTexture("art\grass001.png") EntityTexture ground, groundtex TerrainDetail ground, 4000, True While Not KeyDown( 1 ) UpdateWorld RenderWorld Text 0,0,"Pitch: " + EntityPitch(camera) Text 0,14,"Yaw: " + EntityYaw(camera) Text 0,28,"Roll: " + EntityRoll(camera) Flip Wend End