No. Sounds aren't entities.
I'm not sure why you would want to copy a sound - you can't modify it so why not just use the original?
You can do this though:
I'm not sure why you would want to copy a sound - you can't modify it so why not just use the original?
You can do this though:
sound = Loadsound("MySound.wav") blah = sound PlaySound blahThen add these two lines - you'll see that it generates an error because 'blah' and 'sound' both point to the same sound:
Freesound blah Playsound soundPerhaps this is what you're trying to do?