Another thing you can do is to create your own graphics file format..and use createimage()/createtexture() with writepixelfast() to internaly generate the graphics in Blitz...
Not only would this work for your own file formats...but with other currently unsupported file formats too (www.wotsit.org describes tons of file formats , graphics, 3D models, sounds, etc)...But it's not exactly beginner level stuff.
Not only would this work for your own file formats...but with other currently unsupported file formats too (www.wotsit.org describes tons of file formats , graphics, 3D models, sounds, etc)...But it's not exactly beginner level stuff.