Hi Mikkel,
Yes this is a problem I just found myself too! This problem is based on triangles which go outside the viewport.
If a triangle is only partially inside the viewport, then the remainder of it will be blacked out. Working on it..
See I knew the bugs would start crawling out of the woodwork as soon as it was released :)
Yes this is a problem I just found myself too! This problem is based on triangles which go outside the viewport.
If a triangle is only partially inside the viewport, then the remainder of it will be blacked out. Working on it..
See I knew the bugs would start crawling out of the woodwork as soon as it was released :)