All about Verlets Physics

Blitz3D Forums/Blitz3D Programming/All about Verlets Physics

@Bouncer,

One of my issues is using blitz collision. Instead of having my Tetrahedron bouncing around in a virtual cube, I would like to bounce it around on some terrain or room meshes. I have tried to implement collision in solving C1 (virtual cube) but something is not clicking here:(

@bot builder,

I'll have to analyze and comprehend the code, which is another challenge. But, I'll give a shot.

@All,

I have two 3D vectors (vector1 and vector2) and I want to know the angle/rotation of vector1 with the y-axis aligned to vector2. I know this is elementary geometry, but, i'm truly math disadvantaged. Any help would be greatful.