James,
Yes it just needs to loop constantly,
So prior to the main loop something like,
shipbuzz = Load3DSound ("airship.wav")
If shipbuzz
LoopSound shipbuzz
CreateListener (cam)
shipchannel = EmitSound (shipbuzz, airship)
EndIf
Then Just turn the channel on and off when required in the main loop....Nice..
Cheers,
Yes it just needs to loop constantly,
So prior to the main loop something like,
shipbuzz = Load3DSound ("airship.wav")
If shipbuzz
LoopSound shipbuzz
CreateListener (cam)
shipchannel = EmitSound (shipbuzz, airship)
EndIf
Then Just turn the channel on and off when required in the main loop....Nice..
Cheers,