yeah, I use debuglog "<incremental number here>" before gl or blitz commands and thats how I found out that glDrawElements isn't working for me. When I rem it out, it compiles and runs fine... but obviously I just get a black opengl window with nothing happening.
I'm just going to have to sit down and reprogram exactly what you have and try to see what is going on step by step concentrating on how the structures are being built becasue thats what glDrawElement is complaining about for me. Thats the only thing I can think of doing at this time.
I'll do that tommorrow as it's going to take some time. I got to go now...
I'm just going to have to sit down and reprogram exactly what you have and try to see what is going on step by step concentrating on how the structures are being built becasue thats what glDrawElement is complaining about for me. Thats the only thing I can think of doing at this time.
I'll do that tommorrow as it's going to take some time. I got to go now...