3D OpenGL Engine

BlitzPlus Forums/BlitzPlus Programming/3D OpenGL Engine

Are you wanting to implement the glDrawElements or not? I can take a stab at it if you would like me to( trying not to get in working on the same code that you are currently working on ). I just don't want to mess with the mesh.bb file if there needs to me a change in structure between glCalllist and glDrawElements methods.