Yup, thats what I've been doing...
glRenderMode GL_RENDER ... ditch it... or why do we need it?
I've almost have it in the same style I do mine... but still getting mad flickering. Still looking...
glRenderMode GL_RENDER ... ditch it... or why do we need it?
I've almost have it in the same style I do mine... but still getting mad flickering. Still looking...