Well you need a normal texture don't you? And the cube needs texture coordinates of the right kind. I don't use this method personally.
Problem with normal mapping?
Blitz3D Forums/Blitz3D Programming/Problem with normal mapping?The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.