Yeah thats true,
Ive noticed a 3000 polys level doesnt render significantly faster than a 20,000 poly level.
and when it does its probably more of an overdraw problem than poly count.
I havent really messed with any occlusion in B3d, Might come in handy for entitys though.
Zmatrix
Ive noticed a 3000 polys level doesnt render significantly faster than a 20,000 poly level.
and when it does its probably more of an overdraw problem than poly count.
I havent really messed with any occlusion in B3d, Might come in handy for entitys though.
Zmatrix