Elf Demo released

Miscellaneous Forums/Blitz Showcase/Elf Demo released

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Jesus Pants - thanks for the info. That is a strange problem; usually if you get through the intro there isn't any trouble, since the game and the intro share the same functions and graphics. I have tried to duplicate the problem on several different computers, but everything looks ok. The only thing I can think of is to try it with the "low system option" button on the graphics menu, with sound off and 16bit color(also try windowed mode). Another thing to try is to turn on "hi res textures" - my texture resampling routine might be malfunctioning. The only graphics cards I have been able to test on are Intel, Geforce2, and Geforce3(1st generation), so I might have missed something. I will try to build in some better error trapping and release a patch for the demo. Let me know if you have any luck.

filax - Thanks again! If you turn off "hardware multi texture" on the graphics menu, it will brighten things up quite a bit. Some of the light maps cause the game to be too dark on some monitors, and this option will turn them off. I will go back and try to adjust the contrast a bit better for future releases.