Is it possible to make blitz do multitasking?
I was thinking about stuff like make slow commands like LoadMesh in the background, while for example constant animate an object. There are soo much stuff I need multitasking for in Blitz. Are threads possible?
I was thinking something like this:
I was thinking about stuff like make slow commands like LoadMesh in the background, while for example constant animate an object. There are soo much stuff I need multitasking for in Blitz. Are threads possible?
I was thinking something like this:
Graphics3D 800,600,32 SetBuffer BackBuffer() Do Continue While ...loading stuff... loadfinished=1 Exit Wend While loadfinished=0 ...Code for something to do while loading... Wend