Texturing a Mesh? How?

Blitz3D Forums/Blitz3D Programming/Texturing a Mesh? How?

I've got it!

This code was missing:
  VertexTexCoords sideSurface, 0, 0, 1
  VertexTexCoords sideSurface, 1, 1, 1
  VertexTexCoords sideSurface, 2, 1, 0
  VertexTexCoords sideSurface, 3, 0, 0