Texturing a Mesh? How?

Blitz3D Forums/Blitz3D Programming/Texturing a Mesh? How?

side = CreateMesh() 					

  sideTexture = LoadTexture("c:\blitz\bright.bmp")
    	
  sideSurface = CreateSurface(side)
  
  v0=AddVertex sideSurface,-1,-1,0,0,1           
  v1=AddVertex sideSurface, 1,-1,0,1,1 
  v2=AddVertex sideSurface,-1, 1,0,1,0 
  v3=AddVertex sideSurface, 1, 1,0,0,0

  AddTriangle sideSurface,v0,v1,v2             
  AddTriangle sideSurface,v0,v2,v3

  EntityTexture side, sideTexture 


Try that?