Best way to do a space sky box/sphere/whatever

Blitz3D Forums/Blitz3D Programming/Best way to do a space sky box/sphere/whatever

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Not an uncommon problem, but, all methods can make the same affect, and look perfect. For a box you'll need to strech the content in a special way, spheres made from lots of polys can be hard to handle, and will up a bit more resources.

You say they look bad, could be your general artist skills. But maybe you could use Tattoo or something similar (dunno if it's good for such a task) and just make a sphere.

Well, think some good tool for that task is needed (put on do later list).

Maybe I can fix a star algorithm, for making it all look the same in a box. Will be back sooner or later.

Edit:
Yes they are beautifull, but it doesn't seem like they were created as spheres.