save entity?!

Blitz3D Forums/Blitz3D Programming/save entity?!

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

There is currently no save B3D command. I have a function for it somewhere I've made though. I'll dig it out some point in the future if I can find it.

Check Specs and Utils b3d stuff - there's simple code to save a non animated ent in there. Probably code arcs too.