There is currently no save B3D command. I have a function for it somewhere I've made though. I'll dig it out some point in the future if I can find it.
Check Specs and Utils b3d stuff - there's simple code to save a non animated ent in there. Probably code arcs too.
Check Specs and Utils b3d stuff - there's simple code to save a non animated ent in there. Probably code arcs too.