3D OpenGL Engine

BlitzPlus Forums/BlitzPlus Programming/3D OpenGL Engine

Thanks, I'll take a look at it later.

How about this:
Because the same Peek and Poke commands will be used regardless of whether or not we get external banks working, we proceed using Blitz banks, and if and when the DLL is working, we can just replace all the Create, Resize, and Free commands with the new ones.