Realtime fadeouts in your games.

Miscellaneous Forums/Blitz Showcase/Realtime fadeouts in your games.

This is a bit of code I've had lying about for ages that I've finally fashioned into something useful for the Blitz community.

http://www.blitzcoder.com/cgi-bin/showcase/showcase_showentry.pl?id=simon__s11302003023418&comments=no

Some nice fullscreen fadeouts that you can run at the same time as your main code. This allows for some fairly stylish transitions between screens and adds a bit of polish to the overall look.

It's meant for B+ but B2D/3D users could rem out the lockedpixels stuff and use the rest.

Oh and does anyone have a graphics card that does rgb as 5,5,5 in 16 bits, I've yet to write code that works with that and would like to test it.

Enjoy.