The problem I'm having is that it seems that blitz is screwing up my floats when passed back and forth through the uselib function.
I might have to go as far as splitting a float at the decimal into two parts to see if I can keep the same freak'n float value. This is starting to get ridiculas.
I might have to go as far as splitting a float at the decimal into two parts to see if I can keep the same freak'n float value. This is starting to get ridiculas.