Dude, ask anyone that has some experience with B+. LoadAnimImage is so much faster, smaller, and simpler than storing each frame seperately. That just takes to long. Check out the Insectoids sample game that comes with B+. The explosions use LoadAnimImage, so look at the code and you'll get it. Even check out my game, Alien Invasion, at my website (see sig). That uses the same explosion code.
If this isn't constructive enough for you, then I don't know what is.
If this isn't constructive enough for you, then I don't know what is.