Graphics/Mesh

Blitz3D Forums/Blitz3D Beginners Area/Graphics/Mesh

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

A couple of questions:

In creating a game, what size would be best for the "room" size...Say 1.0 by 1.0 like terrain ,with a smaller player model, or use 10.- by 10.0? with a bigger model?

If i use creatmesh, and add the vertexes,triangles, etc. for a flat 1sided floor panel. If I use a width/length of 10.0 instead of 1.0, does it take up more space, slow speed? Etc?

What size bitmap works best for a texture? 800 by 600? 400 by 300? which is the most clear? Does anyone know if meshes, or terrains work best with a particular sized texture?


And