SetBuffer BackBuffer() mx# = MouseX() my# = MouseY() px# = mx + 100 py# = my l# = 40.0 f# = 2.0 Repeat Cls lmx# = mx# lmy# = my# mx# = MouseX() my# = MouseY() smx# = mx-px+((mx-lmx)*f) smy# = my-py+((my-lmy)*f) d# = Sqr(smx*smx + smy*smy) px# = mx - ((smx/d)*l) py# = my - ((smy/d)*l) Line mx,my,px,py Flip Until KeyHit(1)Divine Mk. I! :)
Adjust f# to set how fast it turns!