Hey guys, I have 2 light sources in my project which light the scene perfectly except the main character is too bright. I wondered if there is a way to exclude the main character from one of the lightsources the way you can in 3ds max?
I don't really want to use a light-mapper as the lighting is perfect on the scene anyway, and you have to pay for gile.
Thanks.
I don't really want to use a light-mapper as the lighting is perfect on the scene anyway, and you have to pay for gile.
Thanks.