For a more fair speed comparison you sould of gone for something like blitting 1,000,000 images to the screen and calculating the time at the end. I bet there is not much speed difference with a simple blitting for/next loop only.
Besides, BLOODY HELL to all that head ache inducing C++ code.. That terrible outdated language just makes me cringe.
} while (*cptr != '\\');
cptr++;
*cptr='\0';
WTF?!?!? Why torture yourself :)
Besides, BLOODY HELL to all that head ache inducing C++ code.. That terrible outdated language just makes me cringe.
} while (*cptr != '\\');
cptr++;
*cptr='\0';
WTF?!?!? Why torture yourself :)