A handle is just something that lets you reference something such as an entity throughout your program.
E.g.
football=CreateSphere() ; football is the handle
EntityColor football,255,0,0 ; make football red!
Without the entity handle, you would not be able to make the football red.
CreateSphere()
EntityColor ????,255,0,0 ; change the color of what??
In terms of whats going on behind the scenes a handle is just an integer that references a part of the computer memory that allows us to access the entity.
E.g.
football=CreateSphere() ; football is the handle
EntityColor football,255,0,0 ; make football red!
Without the entity handle, you would not be able to make the football red.
CreateSphere()
EntityColor ????,255,0,0 ; change the color of what??
In terms of whats going on behind the scenes a handle is just an integer that references a part of the computer memory that allows us to access the entity.