Perfect 2D in 3D Quads - no Blurr

Miscellaneous Forums/Blitz Showcase/Perfect 2D in 3D Quads - no Blurr

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For the next release.. tonight i hope, there will be a few more function:

Rotate3DImage(Image,Angle) - Done!
ImagesOverlap(Image1,X,Y,Image2,X,Y) - Working on it

I'll also be reworking the Draw3DImage() function to have the Alpha and other Entity effects in the Draw3DImage function. instead of the Load3DImage() function... make mroe sense.

I'll also be fixing the slow up when the program runs for a while, i just need to free textures when they are used.