Hi all,
I just wondered, how can you make some sphere to actually glow, like a likebulb or the sun?
I saw this in GTA (some lights that were hanging at the side of a stripbar).
I tried to create a sphere, with transparency at 0.15 and placing a pointlight in it, but it didn't work.
And there isn't a command, such as EntityGlow (or something like that).
Can you do such a thing, without using textures or brushes?
If this cannot be done without, how would you do it in a 3D modeling program (3DS Max for example)?
I would like to have some objects in my game that glow, but I don't know how to do it.
Can someone help me with this?
I just wondered, how can you make some sphere to actually glow, like a likebulb or the sun?
I saw this in GTA (some lights that were hanging at the side of a stripbar).
I tried to create a sphere, with transparency at 0.15 and placing a pointlight in it, but it didn't work.
And there isn't a command, such as EntityGlow (or something like that).
Can you do such a thing, without using textures or brushes?
If this cannot be done without, how would you do it in a 3D modeling program (3DS Max for example)?
I would like to have some objects in my game that glow, but I don't know how to do it.
Can someone help me with this?