WriteString bug???

BlitzPlus Forums/BlitzPlus Programming/WriteString bug???

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Well once the string was read from the file/stream it would be stored however Blitz stores them at the moment, so it wouldn't make processing any more complex. I'm not talking about internal operations on strings, *just* the read/write functions. There's no point saving a even a few hundred k of RAM these days, but that much could make a difference for sending over an internet connection.

Obviously I can easily write my own read/write functions to do it this way, I'm just wondering why the built in ones don't, it just seems more sensible. I assume it's to save a CPU cycle or two, but that seems kinda pointless. CPU cycles aren't the limiting factor for very many things, especially sending data over a network.