How do you cube map the numbers onto it in code?
ie.
dim side(6)
for a=1 to 6
side(a)=createtexture(128,128)
setbuffer texturebuffer(side(a)
s$=str(a)
text (128-stringwidth(s$))/2,(128-stringheight(s$))/2,s$
************* WHAT COMMAND GOES HERE TO PLACE THE
************* TEXTURE ON SIDE N OF THE CUBE
next
ie.
dim side(6)
for a=1 to 6
side(a)=createtexture(128,128)
setbuffer texturebuffer(side(a)
s$=str(a)
text (128-stringwidth(s$))/2,(128-stringheight(s$))/2,s$
************* WHAT COMMAND GOES HERE TO PLACE THE
************* TEXTURE ON SIDE N OF THE CUBE
next