It's hard to give a specific answer to this.
You need some way to recognize when the maze is solved.
Collisions are already working, so perhaps you could have a special object
which marks the end of the maze.
When the player collides with this the maze has been solved.
You need some way to recognize when the maze is solved.
Collisions are already working, so perhaps you could have a special object
which marks the end of the maze.
When the player collides with this the maze has been solved.