BlastEntity or maybe NukeEntity

Blitz3D Forums/Blitz3D Programming/BlastEntity or maybe NukeEntity

Hi all,

I've been looking for the fastest way to get rid of an unwanted entity.

Said entity has thousands (oh say 16,000) surfaces, and one poly per surface (although each one has a different brush config).

Fortunately it has no textures. How can I get rid of it quickly?

FreeEntity can take up to thirty seconds to get rid of it! All I want to do is Nuke it from existence! Any ideas?