[code]
For N = 1 To CountChildren(m\entity)
If Lower$(EntityClass$(GetChild(m\entity,N))) = "mesh"
EntityPickMode GetChild(m\entity,N),2
Next
[code]
I tried the above and it partially works:
the rectangle around the mesh is sized wrong, and on entities that actually animate, there is no rectangle at all :(
For N = 1 To CountChildren(m\entity)
If Lower$(EntityClass$(GetChild(m\entity,N))) = "mesh"
EntityPickMode GetChild(m\entity,N),2
Next
[code]
I tried the above and it partially works:
the rectangle around the mesh is sized wrong, and on entities that actually animate, there is no rectangle at all :(