Memory acces violation on Renderworld?

Blitz3D Forums/Blitz3D Programming/Memory acces violation on Renderworld?

Hi!,

I have a script that hangs 1 out of 5 times.
When I want to draw a lot of sprites (64x64) on a map, and then call Renderworld, Blitz hangs on "Renderworld"....is this a known problem?