EntityAlpha no effect on meshes?

Blitz3D Forums/Blitz3D Programming/EntityAlpha no effect on meshes?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Do you know why though?

The answer is because when you load an anim mesh, the mesh can have an hierarchy.

Parents can have children. Often, the first parent is a dummy node, hence entityalpha not having an effect. Using LoadMesh will squash all parents and children into one lump though.