Do you know why though?
The answer is because when you load an anim mesh, the mesh can have an hierarchy.
Parents can have children. Often, the first parent is a dummy node, hence entityalpha not having an effect. Using LoadMesh will squash all parents and children into one lump though.
The answer is because when you load an anim mesh, the mesh can have an hierarchy.
Parents can have children. Often, the first parent is a dummy node, hence entityalpha not having an effect. Using LoadMesh will squash all parents and children into one lump though.