Flag 1 doesn't fix it. That was the first thing I tried. The nearest I can get to opaque using the flags is with 4 (masked) but obviously there are holes in black areas of the image.
I haven't set any texture filters. In fact pretty much all I've done is load a .b3d level exported from Maplet. No fancy stuff at all. Bizarre.
But thanks, and keep the suggestions coming.
I haven't set any texture filters. In fact pretty much all I've done is load a .b3d level exported from Maplet. No fancy stuff at all. Bizarre.
But thanks, and keep the suggestions coming.