Unwanted Transparency

Blitz3D Forums/Blitz3D Programming/Unwanted Transparency

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Flag 1 doesn't fix it. That was the first thing I tried. The nearest I can get to opaque using the flags is with 4 (masked) but obviously there are holes in black areas of the image.

I haven't set any texture filters. In fact pretty much all I've done is load a .b3d level exported from Maplet. No fancy stuff at all. Bizarre.

But thanks, and keep the suggestions coming.