ParticleWorks 1.0.0

Miscellaneous Forums/Blitz Showcase/ParticleWorks 1.0.0

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Oh, it's not single-surface. It uses meshes defined by the user, but I'll be trying something out to make it single-surface. In the demo I know I've mainly used tris, I should have made it more obvious that you can have custom meshes, but heh.