@skully:
You mean an external file to be loaded ? Not a bad idea, though I'd use some DATAs statements in the source containing all the different strings. Just use Restore to set the pointer to data you need to read and you change the user language. Internal things are faster, safer and often more handy. You could even keep different include files with DATA statements: simply you change the include file and you change the language. For such games, changing the language isn't an option for users.
You mean an external file to be loaded ? Not a bad idea, though I'd use some DATAs statements in the source containing all the different strings. Just use Restore to set the pointer to data you need to read and you change the user language. Internal things are faster, safer and often more handy. You could even keep different include files with DATA statements: simply you change the include file and you change the language. For such games, changing the language isn't an option for users.