Which one's better?.....Blitz3D...DarkBASIC Pro....3D GameStudio..?!?

Blitz3D Forums/Blitz3D Programming/Which one's better?.....Blitz3D...DarkBASIC Pro....3D GameStudio..?!?

I'll reiterate the stability issue. Both 3D Game Studio and Dark Basic were sufficiently fragile that I would dismiss them just on that score.

Code readability: Blitz3D programs are far easier to read than DarkBasic and its demo projects are impressive and easy to follow. DarkBasic boasts of what you can do in 20 lines of code or whatever, but (a) try reading that code, and (b) DarkBasic sets up hidden defaults which essentially have to be turned off to write any real program, and so the reduced line count is an illusion.

3DGS is easy to use -- it's basically a drag and drop FPS construction kit. Too bad if you *don't* want to create an FPS, and if you do, why not just buy Unreal? It's more stable and comes with better tools and a better engine and is cheaper. If you produce a really awesome mod you may well end up getting a commercial publisher or being hired by a development studio.