Question about frame rate

Blitz3D Forums/Blitz3D Programming/Question about frame rate

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Not using flip false.
Custom meshes made within the program, not using alpha.
One surface per mesh, all using same texture.
Don't think it's the terrain either, because it's always when I go up close to a mesh.

Hmmm... when I get a proper demo together it might be easier to detect the problem.