Rob,
Why not use a second camera with the text on it? Similar to that fix which prevents entities shaking when they are at great distances from 0,0,0 - do you see what I mean?
Hope this is a good idea...
IPete2.
Why not use a second camera with the text on it? Similar to that fix which prevents entities shaking when they are at great distances from 0,0,0 - do you see what I mean?
Hope this is a good idea...
IPete2.