Quick Query

Blitz3D Forums/Blitz3D Beginners Area/Quick Query

When you call the Type command you are building a framework for objects, not the actual objects themselves. To create an object from the framework, use variable.type = new type. replacing variable with whatever you want to call the new object and type with your framework name.

The benefit of using types is that you can have a virtually unlimited number of objects which behave in the same way as each other. An example of this could be a car type. You could have multiple cars, which essentially do the same thing, but give them different names to give them some individuality.