Prerendered Backgrounds Help!(Final fantasy\Resident Evil Like)

Blitz3D Forums/Blitz3D Programming/Prerendered Backgrounds Help!(Final fantasy\Resident Evil Like)

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Trouble is, you're still rendering those horribly high polygon counts. It might as well be realtime.

I would certainly like to:
Lockbuffer ZBuffer()
Draw images, pixels, etc (brighter the pixel, the closer it is)
UnlockBuffer ZBuffer()

PLEASE MARK! PLEASE! PLEEEEEAAAAAAAAAAASEEEEEEEE!