Yeah, looking pretty good!
Just a few suggestions though. The eyes would look much, much more realistic if you modelled an eye socket into the mesh and used a seperate scaled sphere for the eyes. Right now the eyes look kind of like weird goggles, and he's got no eyelids or anything.
I also think that the nose looks a little odd, try widening the mid-part of the node to him more of a 'bridge' and scale down the lower part of the node, as it looks far too wide.
What are you modelling this in?
Just a few suggestions though. The eyes would look much, much more realistic if you modelled an eye socket into the mesh and used a seperate scaled sphere for the eyes. Right now the eyes look kind of like weird goggles, and he's got no eyelids or anything.
I also think that the nose looks a little odd, try widening the mid-part of the node to him more of a 'bridge' and scale down the lower part of the node, as it looks far too wide.
What are you modelling this in?