Hermite Spline

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how to implement hermite spline for camera movement from point to point, but the second point was randomly generate...

lets say - point A is current position for the camera. when player hit key 'A' then computer will generate position for point B. then hermite spline will be generated and the camera will move smoothly to the new position. the camera will still there and Point B become point A (current position) until player hit 'A' key again for random Point B and thing go on and on...