Ok I was just thinking what would be better
1) open source engine like it is.. as is not gurantee'd to be stable.
2)charge (amount here) for a stable release and free updates as well as user documents and support?
If I decide to charge anything for the engine I will keep updates and a stable release on the site as well as documents detailed in explaining what does what and how it works. Also I will take it out of GNU and you can use it for commercial games as well as the models this is of coarse only if I decide to sell the engine. Writing documents,updates,stable releases would take alot of my time that would be the only thing I'd charge money for.
Only Ideas
1) open source engine like it is.. as is not gurantee'd to be stable.
2)charge (amount here) for a stable release and free updates as well as user documents and support?
If I decide to charge anything for the engine I will keep updates and a stable release on the site as well as documents detailed in explaining what does what and how it works. Also I will take it out of GNU and you can use it for commercial games as well as the models this is of coarse only if I decide to sell the engine. Writing documents,updates,stable releases would take alot of my time that would be the only thing I'd charge money for.
Only Ideas