3D placement

Blitz3D Forums/Blitz3D Programming/3D placement

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It is pretty simple to write a placement editor, and I routinely write custom editors for my games. There are a few general purpose placement editors like Droplet and Itemizer available. As for exporting entity placement out of 3D Studio Max, you can write a Maxscript to write the placement data (ie. position and rotation) to a text file and then read that file when loading your level.