I go to use a MAP in .b3d format
with 5 /6 MB of size and a large number of textures files
the comand LoadAnimMesh is only to use for entity
animated models
the comand LoadAnimMess don´t load the textures
with 5 /6 MB of size and a large number of textures files
the comand LoadAnimMesh is only to use for entity
animated models
the comand LoadAnimMess don´t load the textures